Last month, 25 colleagues attended the first LITEbox event, Getting started with e-portfolios. It is well known that e-portfolios are becoming increasingly popular at the University of Bath. They are a powerful tool which enables students to reflect on their own learning, highlighting the improvement of skills which students are developing over time. During the event, we were joined by two colleagues who were keen to share their experiences of using e-portfolios to enhance the student learning experience.
Embedding ‘serious’ games in the curriculum: an aide to active learning?
Please watch back a recording of the event for further information.
There is great potential for serious games to facilitate active learning, particularly in courses that are strongly theory-led and where traditional teaching methods may reinforce students’ feelings of detachment from the subject matter.
This workshop explored using serious games to:
- facilitate active learning in the classroom
- share their own experience of using similar technology-enabled aides to teaching
- discuss potential applications for serious games to support their students’ needs
- identify what resources are needed to realise the benefits of these aides to learning and teaching more widely across the University.
Dr Hannah Durrant is the University of Bath's Institute for Policy Research Co-ordinator, who is seeking to engage with colleagues across the University with an interest in technology enhanced learning and teaching. Previously, Hannah was Teaching Fellow in Social and Policy Sciences, and developed her interest in using serious games in learning and teaching as a result of the encouragement of other tirelessly creative and committed academics in the department.
The main aim of the LITEbox events is to provide opportunities for all staff and students to learn, share and develop using new and existing technologies. These events are the first of many, and will run over the summer period with further events for the next academic year being advertised at a later date.
Using Moodle for double blind marking – good for students and academics?
Date: Tuesday 30 June 2015
Time: 1.15pm - 2.05pm
Venue: 8 West 1.28
Please send an email RSVP to firstname.lastname@example.org to confirm your attendance
In theory Moodle makes double blind marking rigorous, effective and painless. But what happens when the Moodle capability is unleashed on a large number of academics? In this discussion Steve Cayzer will report on such an experiment: the MSc Projects in Mechanical Engineering. Having tried this already with a large group of academics, the session will cover all aspects including the good, the bad and the ugly.
The session is intended to be highly interactive, seeking your feedback on how to use our resources to make double blind marking better for both students and academic staff.
Dr Steve Cayzer is a Senior Teaching Fellow in Mechanical Engineering. He is the Director of Studies for four Postgraduate programmes, and has been convenor for more units than is wholly respectable. Steve is enthusiastic about any innovation that makes teaching and learning more effective. He is also a leader on one of the University MOOCs, “Make an Impact”.
Steve's event was very successfully completed - and the session is now available to catch up:
Date: Thursday 11th June
Time: 10.00am - 11.30am
Venue: 1WN 2.4
The Faculty of Humanities and Social Sciences have an event in a few weeks time:
Dr Simon Usherwood (Surrey) will be running a workshop that explores and explains how you can use simulation games and role plays in your classroom teaching. Dealing with issues including how to design your own simulation game and maximise the benefits of this pedagogy, the workshop will equip you with all the necessary tools to bring something new to your classroom, as well as giving you an opportunity to play a couple of simulation games yourself.
Simon will draw on his extensive experience on using and writing about simulation games, which he has used with a wide range of student groups. Together with his wider expertise in learning & teaching, he is well-placed to discuss how simulations can form an integrated part of an enriched learning environment for students. More information about his work can be found at http://www.simonusherwood.com
Please contact Hannah Cook <H.M.G.Cook@bath.ac.uk> to book a place.
LITEbox now has a Twitter account, follow us here: @LITEboxBath
LITEbox is a physical and virtual space set up to enable staff and students to learn, share and develop using new and existing technologies.
During the next two years, the LITEbox initiative will create a wide range of opportunities for staff and students to:
- engage with technology in the contexts of learning, teaching and research through a programme of events, workshops and guest lectures from internal and external speakers
- develop their skills in using a wide range of different technologies in the LITEbox spaces
- learn more about the innovative approaches that University staff and students are currently taking in all aspects of their University life.
We will have the launch event streamed live this afternoon:
The AV Unit has been offered a demonstration of a new interactive screen from Clevertouch.
The demonstration will go ahead in 3W4.1 on 12 May 2015 at 12:15pm.
Further details about the screen and its abilities are here:
Please come along if you would like to see these new screens in action.
On Wednesday 13 May 2015, the AV Unit have arranged for Displaynote to come along to demonstrate some of their new products.
Their primary product is DisplayNote itself, which claims to offer the following features:
The second is Swoodle, which is a collaboration product.
The session will be in 6E 2.1 from 10:30 to 11:30 if you would like to come and look at their technologies.