innovation
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From Age-friendly to VR: My Adventure in a New VIP
Hello everyone. It's Vienne. Following a wrap-up post about the Age-friendly VIP, I'd like to share my participation in a newly joined VIP focused on creating immersive training experiences in virtual reality (VR), specifically related to sexual harassment intervention training....
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Heart Hackathon 2024 - how did Team Bath Heart do?
In November 2024, the student-led Team Bath Heart (TBH) team from the University of Bath took their 'totally artificial heart (TAH)' design to the annual Heart Hackathon in Utsunomiya, Japan, where they competed against eight teams from five countries. Team...
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VIP - Creating immersive training experiences in VR - On The Right Track
Hi everyone! My name is Tracy, and I’m thrilled to begin documenting my journey with the University’s Vertically Integrated Project (VIP) scheme. I am currently a second-year student, and I have been part of the ‘Creating immersive training experiences in...
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How can Universal Learning Design make your teaching more inclusive?
Sharing Best Practice: The Universal Design for Learning Staff Development Conference Before the start of the new academic year, academics and staff from the GW4 alliance – University of Bath, University of Bristol, Cardiff University and University of Exeter –...
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Crowdmark pilot for efficient and quality feedback
Building on the successes of an initial trial, teaching staff are invited to pilot Crowdmark to see if it can help them grade and feedback on students scripts more efficiently and consistently. What is Crowdmark? Crowdmark is an online...