While augmented reality is usually used for public engagement and marketing around campus, it can be used to enhance learning and teaching. For example, the Department of Pharmacy and Pharmacology use augmented reality to simulate conditions to support diagnosis and prescription discussions with students.
LTEO recently ran an event titled Exploring Augmented Reality. You can view a full recording of Exploring augmented reality event.
If you would like help incorporating augmented reality into your teaching, please contact e-learning.
Learn more about Aurasma: augmented reality software which can be used on your smartphone around campus: